AI Insights · Timothy · October 2022
Top 5 Horror Games on iOS in the Middle East: Q3 2022 Performance
In Q3 2022, the top 5 horror games on iOS in the Middle East showed varied performance trends in downloads, revenue, and active users.
In Q3 2022, the top 5 horror games on the iOS platform in the Middle East displayed notable trends in weekly downloads, revenue, and active user metrics. Here’s a closer look at each game’s performance based on Sensor Tower data.
Identity V from NetEase Games experienced fluctuations in both revenue and downloads. Weekly revenue peaked at around $6.5K in late July before gradually declining to approximately $2.4K by the end of September. Weekly downloads saw a significant spike to 7.8K in early August, followed by a steady decline to about 571 by the end of the quarter. The game maintained a fairly stable number of active users, with a high of 15.5K in early August and ending the quarter at around 10.2K.
Dead by Daylight Mobile by Behaviour Interactive Inc. showed a steady revenue trend, peaking at $1.5K in the last week of September. Weekly downloads were highest in early August at 3.3K, gradually decreasing to around 1K by the end of September. The game’s active users peaked at 4.7K in early August, following which there was a gradual decline, ending the quarter at approximately 2.5K.
Poppy Playtime Chapter 1 from Mob Entertainment, Inc. saw a gradual decrease in revenue throughout the quarter, starting at $1.4K at the end of June and dropping to about $600 by the end of September. Downloads also decreased steadily, from 449 in late June to just 95 by the end of September. Active users remained relatively stable, starting at 1.4K and ending the quarter at around 1.3K.
Scary Teacher 3D by GenITeam LLC showed a consistent performance in terms of active users and downloads. The game’s weekly revenue peaked at $858 in early August before seeing minor fluctuations and ending the quarter at $657. Downloads reached a peak of 11.9K in early July and saw a declining trend, ending September with around 5.8K. Weekly active users remained robust throughout the quarter, starting at 110.5K and ending at approximately 101K.
Hello Neighbor by tinyBuild LLC also displayed varied performance metrics. Weekly revenue remained relatively stable, peaking at $651 in early August and ending the quarter at $610. Downloads saw a significant spike to 11.3K in mid-July before declining to around 3.5K by the end of September. Active users peaked at 30.1K in mid-July and gradually decreased to about 14.2K by the end of the quarter.
For a more detailed analysis and additional insights, visit Sensor Tower.